Files
orx/orx-fx/src/jvmDemo/kotlin/DemoSpectralBlend01.kt
2025-09-23 19:20:42 +02:00

58 lines
1.9 KiB
Kotlin

import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.createEquivalent
import org.openrndr.drawImage
import org.openrndr.extra.fx.blend.BlendSpectral
import org.openrndr.extra.fx.blur.BoxBlur
import org.openrndr.extra.fx.patterns.Checkers
import org.openrndr.math.Vector2
import kotlin.math.sin
/**
* Demonstration of how to use the [BlendSpectral] filter to combine two images, using
* this pigment-simulation color mixing approach.
*
* The program:
* - generates two images
* - blurs one of them
* - creates and draws a checkers-pattern as the background
* - mixes and draws both images
*
* The `fill` factor, which controls how the top and the bottom colors are mixed, is animated.
*
* The `clip` parameter is also animated and toggles every 6 seconds.
*/
fun main() = application {
configure {
width = 800
height = 800
}
program {
val a = drawImage(width, height) {
drawer.stroke = null
drawer.fill = ColorRGBa.BLUE
drawer.circle(drawer.bounds.center - Vector2(100.0, 0.0), drawer.width * 0.25)
}
val b = drawImage(width, height) {
drawer.clear(ColorRGBa.TRANSPARENT)
drawer.stroke = ColorRGBa.RED
drawer.strokeWeight = 10.0
drawer.fill = ColorRGBa.YELLOW.opacify(1.0)
drawer.circle(drawer.bounds.center + Vector2(100.0, 0.0), drawer.width * 0.25)
}
BoxBlur().apply { window = 10 }.apply(b, b)
val checked = a.createEquivalent()
Checkers().apply(emptyArray(), checked)
val mixed = a.createEquivalent()
val blendSpectral = BlendSpectral()
extend {
drawer.image(checked)
blendSpectral.fill = sin(seconds) * 0.5 + 0.5
blendSpectral.clip = seconds.mod(12.0) > 6.0
blendSpectral.apply(a, b, mixed)
drawer.image(mixed)
}
}
}