35 lines
1004 B
Kotlin
35 lines
1004 B
Kotlin
import org.openrndr.application
|
|
import org.openrndr.color.ColorRGBa
|
|
import org.openrndr.extra.noise.poissonDiskSampling
|
|
import org.openrndr.extra.noise.scatter
|
|
import org.openrndr.extra.triangulation.delaunayTriangulation
|
|
import org.openrndr.math.Vector2
|
|
import org.openrndr.shape.Rectangle
|
|
|
|
fun main() {
|
|
application {
|
|
configure {
|
|
width = 800
|
|
height = 800
|
|
}
|
|
program {
|
|
val frame = Rectangle.fromCenter(Vector2(400.0), 600.0, 600.0)
|
|
val points = frame.scatter(50.0)
|
|
|
|
val delaunay = points.delaunayTriangulation()
|
|
val halfedges = delaunay.halfedges()
|
|
//val hull = delaunay.hull()
|
|
|
|
extend {
|
|
drawer.clear(ColorRGBa.BLACK)
|
|
|
|
drawer.fill = null
|
|
drawer.stroke = ColorRGBa.PINK
|
|
drawer.contours(halfedges)
|
|
|
|
//drawer.stroke = ColorRGBa.GREEN
|
|
//drawer.contour(hull)
|
|
}
|
|
}
|
|
}
|
|
} |