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orx/orx-glslify/src/test/resources/glslify/glsl-easings/quartic-out.glsl
2020-04-25 11:08:43 +02:00

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113 B
GLSL

float quarticOut(float t) {
return pow(t - 1.0, 3.0) * (1.0 - t) + 1.0;
}
#pragma glslify: export(quarticOut)