orx-no-clear
A simple OPENRNDR Extension that provides the classical drawing-without-clearing-the-screen functionality that OPENRNDR does not support natively.
Usage
fun main() = application {
configure {
title = "NoClearProgram"
}
program {
backgroundColor = ColorRGBa.PINK
extend(NoClear())
extend {
drawer.circle(Math.cos(seconds) * width / 2.0 + width / 2.0, Math.sin(seconds * 0.24) * height / 2.0 + height / 2.0, 20.0)
}
}
}
Usage with a Lambda Expression Parameter
Optionally, the static backdrop may be initialised by passing a custom code block to the NoClear() function.
- Example 1. Customising the backdrop with an image
val img = loadImage("file:data\\myImage.png")
val bgImage = {
drawer.image(img, 0.0, 0.0, width * 1.0, height * 1.0)
}
extend(NoClear(bgImage))
- Example 2. Customising the backdrop with a checker-board pattern
val bgBoard = {
val xw = width / 8.0
val yh = height / 8.0
drawer.fill = ColorRGBa.RED
(0..7).forEach { row ->
(0..7).forEach { col ->
if ((row + col) % 2 == 0) {
drawer.rectangle(row * xw, col * yh, xw, yh)
}
}
}
}
extend(NoClear(bgBoard))
NB! any submitted lambda expression must be valid within the renderTarget context.