Switch from fwidthFine to regular fwidth

This commit is contained in:
Edwin Jakobs
2020-04-28 12:41:07 +02:00
parent 5b3f8e14e3
commit 14470d009e

View File

@@ -1,5 +1,5 @@
#version 330
#extension GL_ARB_derivative_control : enable
in vec2 v_texCoord0;
uniform float iTime;
out vec4 o_color;
@@ -73,7 +73,7 @@ void main() {
vec2 o = 0.5 / textureSize(tex0, 0);
uv = texture(tex0, v_texCoord0 + o).xy;
if (rectify) {
fixDistance = (fwidthFine(uv))*vec2(1280.0, 720.0);
fixDistance = (fwidth(uv))*vec2(1280.0, 720.0);
}
}