OKLab color gradients were partially implemented (#230)
in RadialGradient.kt and NPointLinearGradient.kt Add OKLab variation to DemoNPointLinearGradient.kt Mention OKLab (l, a, b) ranges and meaning.
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@@ -5,6 +5,8 @@ import org.openrndr.color.ColorRGBa
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import org.openrndr.color.ConvertibleToColorRGBa
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import org.openrndr.draw.ShadeStyle
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.shaderphrases.preprocess
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import org.openrndr.extras.color.phrases.ColorPhraseBook
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import org.openrndr.extra.color.spaces.ColorOKLABa
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import org.openrndr.math.CastableToVector4
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import org.openrndr.math.Vector2
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@@ -16,7 +18,7 @@ open class NPointLinearGradientBase<C>(
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offset: Vector2 = Vector2.ZERO,
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rotation: Double = 0.0
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) : ShadeStyle()
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where C : ConvertibleToColorRGBa, C : AlgebraicColor<C>, C : CastableToVector4 {
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where C : ConvertibleToColorRGBa, C : AlgebraicColor<C>, C: CastableToVector4 {
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var colors: Array<C> by Parameter()
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@@ -26,11 +28,15 @@ open class NPointLinearGradientBase<C>(
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var rotation: Double by Parameter()
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init {
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ColorPhraseBook.register()
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this.colors = colors
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this.points = points
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this.offset = offset
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this.rotation = rotation
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fragmentPreamble = """
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|#pragma import color.oklab_to_linear_rgb
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|#pragma import color.linear_rgb_to_srgb""".trimMargin().preprocess()
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fragmentTransform = """
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vec2 coord = (c_boundsPosition.xy - 0.5 + p_offset);
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@@ -6,6 +6,8 @@ import org.openrndr.draw.shadeStyle
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import org.openrndr.extra.parameters.ColorParameter
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.shaderphrases.preprocess
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import org.openrndr.extras.color.phrases.ColorPhraseBook
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import org.openrndr.extra.color.spaces.ColorOKLABa
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import org.openrndr.math.CastableToVector4
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import org.openrndr.math.Vector2
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@@ -33,6 +35,7 @@ where C : ConvertibleToColorRGBa, C : AlgebraicColor<C>, C: CastableToVector4 {
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var exponent: Double by Parameter()
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init {
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ColorPhraseBook.register()
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this.color0 = color0
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this.color1 = color1
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this.offset = offset
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@@ -40,6 +43,9 @@ where C : ConvertibleToColorRGBa, C : AlgebraicColor<C>, C: CastableToVector4 {
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this.length = length
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this.exponent = exponent
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fragmentPreamble = """
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|#pragma import color.oklab_to_linear_rgb
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|#pragma import color.linear_rgb_to_srgb""".trimMargin().preprocess()
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fragmentTransform = """
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vec2 coord = (c_boundsPosition.xy - 0.5 + p_offset/2.0) * 2.0;
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