@@ -5,40 +5,50 @@ A simple toolkit to make composite images.
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##### Usage
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```kotlin
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import org.openrndr.Configuration
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import org.openrndr.Program
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.loadImage
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import org.openrndr.extra.compositor.*
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import org.openrndr.filter.blend.add
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import org.openrndr.filter.blur.ApproximateGaussianBlur
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import org.openrndr.extra.fx.blend.Add
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import org.openrndr.extra.fx.edges.EdgesWork
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import org.openrndr.extra.gui.GUI
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import org.openrndr.math.Vector2
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class Compositor001 : Program() {
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override fun setup() {
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val drawing = compose {
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draw {
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drawer.fill = ColorRGBa.PINK
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drawer.circle(width / 2.0, height / 2.0, 10.0)
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}
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layer {
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draw {
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drawer.circle(width / 2.0, height / 2.0, 100.0)
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}
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post(ApproximateGaussianBlur()) {
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window = 10
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sigma = Math.cos(seconds * 10.0) * 10.0 + 10.0
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}
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blend(add)
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}
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fun main() {
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application {
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configure {
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width = 768
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height = 768
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}
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program {
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val gui = GUI()
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extend {
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drawing.draw(drawer)
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val w2 = width / 2.0
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val h2 = height / 2.0
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val c = compose {
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draw {
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drawer.fill = ColorRGBa.PINK
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drawer.circle(width / 2.0, height / 2.0, 10.0)
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}
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layer {
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blend(Add())
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draw {
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drawer.circle(width / 2.0, height / 2.0, 100.0)
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}
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post(ApproximateGaussianBlur()) {
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window = 10
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sigma = Math.cos(seconds * 10.0) * 10.0 + 10.0
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}
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}
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}
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extend(gui)
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extend {
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c.draw(drawer)
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}
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}
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}
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}
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fun main(args: Array<String>) = application(Compositor001(), Configuration())
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```
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