Merge pull request #39 from reinvdwoerd/master

Increased the DropShadow filter offset range in GUI
This commit is contained in:
Edwin Jakobs
2020-03-04 23:07:48 +01:00
committed by GitHub
2 changed files with 30 additions and 4 deletions

View File

@@ -26,10 +26,10 @@ class DropShadow : Filter(Shader.createFromCode(filterVertexCode, filterFragment
@DoubleParameter("gain", 0.0, 4.0)
var gain: Double by parameters
@DoubleParameter("x shift", -1.0, 1.0)
@DoubleParameter("x shift", -30.0, 30.0)
var xShift: Double = 0.0
@DoubleParameter("y shift", -1.0, 1.0)
@DoubleParameter("y shift", -30.0, 30.0)
var yShift: Double = 0.0
@ColorParameter("color")

View File

@@ -4,6 +4,7 @@ import com.google.gson.Gson
import com.google.gson.reflect.TypeToken
import org.openrndr.Extension
import org.openrndr.KEY_F11
import org.openrndr.KEY_LEFT_SHIFT
import org.openrndr.KeyModifier
import org.openrndr.Program
import org.openrndr.color.ColorRGBa
@@ -76,6 +77,10 @@ class GUI : Extension {
private lateinit var panel: ControlManager
// Randomize button
private var shiftDown = false
private var randomizeButton: Button? = null // FIXME should this be null or is there a better way?
fun onChange(listener: (name: String, value: Any?) -> Unit) {
onChangeListener = listener
}
@@ -88,6 +93,18 @@ class GUI : Extension {
panel.enabled = enabled
sidebarState().hidden = !enabled
}
if (it.key == KEY_LEFT_SHIFT) {
shiftDown = true
randomizeButton!!.classes.add(ElementClass("randomize-strong"))
}
}
program.keyboard.keyUp.listen {
if (it.key == KEY_LEFT_SHIFT) {
shiftDown = false
randomizeButton!!.classes.remove(ElementClass("randomize-strong"))
}
}
panel = program.controlManager {
@@ -160,6 +177,15 @@ class GUI : Extension {
}
}
styleSheet(has class_ "randomize-strong") {
color = Color.RGBa(ColorRGBa.PINK)
and(has state "hover") {
color = Color.RGBa(ColorRGBa.BLACK)
background = Color.RGBa(ColorRGBa.PINK)
}
}
styleSheet(has type "dropdown-button") {
this.width = 175.px
}
@@ -169,10 +195,10 @@ class GUI : Extension {
div("container") {
id = "container"
val header = div("toolbar") {
button {
randomizeButton = button {
label = "Randomize"
clicked {
randomize()
randomize(strength = if (shiftDown) .75 else .05)
}
}
button {