Fix DemoStraightSkeleton01.kt
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@@ -8,8 +8,6 @@ import org.openrndr.extra.fx.distort.FluidDistort
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import org.openrndr.extra.jumpfill.ShapeSDF
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import org.openrndr.extra.jumpfill.draw.SDFStrokeFill
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import org.openrndr.extra.jumpfill.ops.*
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import org.openrndr.ffmpeg.ScreenRecorder
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import org.openrndr.math.Vector3
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import org.openrndr.math.transforms.transform
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import org.openrndr.svg.loadSVG
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@@ -1,5 +1,3 @@
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package sketches
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.ColorType
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@@ -17,18 +15,18 @@ fun main() {
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height = 720
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}
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program {
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val straightSkeleton = StraightSkeleton()
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val input = renderTarget(width, height) {
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colorBuffer()
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}
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val field = input.colorBuffer(0).createEquivalent(type = ColorType.FLOAT32)
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val straightSkeleton = StraightSkeleton()
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val input = renderTarget(width, height) {
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colorBuffer()
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}
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val field = input.colorBuffer(0).createEquivalent(type = ColorType.FLOAT32)
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extend {
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drawer.isolatedWithTarget(input) {
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// -- draw something interesting
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