Upgrade to OPENRNDR 0.4 snapshot
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13
orx-jvm/orx-kinect-v1-demo/build.gradle
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13
orx-jvm/orx-kinect-v1-demo/build.gradle
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def os = org.gradle.internal.os.OperatingSystem.current()
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def openrndrOs
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if (os.windows) { openrndrOs = "windows" }
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else if (os.macOsX) { openrndrOs = "macos" }
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else if (os.linux) { openrndrOs = "linux-x64" }
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dependencies {
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implementation project(":orx-jvm:orx-kinect-v1")
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runtimeOnly project(":orx-jvm:orx-kinect-v1-natives-$openrndrOs")
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runtimeOnly "org.openrndr:openrndr-gl3:$openrndrVersion"
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runtimeOnly "org.openrndr:openrndr-gl3-natives-$openrndrOs:$openrndrVersion"
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runtimeOnly "ch.qos.logback:logback-classic:1.2.3"
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}
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package org.openrndr.extra.kinect.v1.demo
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import org.openrndr.application
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import org.openrndr.extra.kinect.v1.getKinectsV1
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/**
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* Basic kinect use case showing continuous stream from the depth camera.
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*
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* Note: kinect depth map is stored only on the RED color channel to save
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* space. Therefore depth map is displayed only in the red tones.
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*/
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suspend fun main() = application {
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configure { // default resolution of the Kinect v1 depth camera
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width = 640
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height = 480
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}
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program {
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val kinects = getKinectsV1(this)
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val kinect = kinects.startDevice()
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kinect.depthCamera.enabled = true
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kinect.depthCamera.mirror = true
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extend {
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drawer.image(kinect.depthCamera.currentFrame)
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}
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}
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}
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package org.openrndr.extra.kinect.v1.demo
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import org.openrndr.application
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import org.openrndr.draw.ColorBuffer
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import org.openrndr.draw.ColorFormat
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import org.openrndr.draw.colorBuffer
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import org.openrndr.extra.kinect.*
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import org.openrndr.extra.kinect.v1.getKinectsV1
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/**
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* Shows 4 different representations of the depth map.
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* <ol>
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* <li>the original depth map stored as RED channel values</li>
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* <li>the same values expressed as gray tones</li>
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* <li>
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* color map according to natural light dispersion as described
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* by Alan Zucconi in the
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* <a href="https://www.alanzucconi.com/2017/07/15/improving-the-rainbow/">Improving the Rainbow</a>
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* article.
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* </li>
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* <li>
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* color map according to
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* <a href="https://ai.googleblog.com/2019/08/turbo-improved-rainbow-colormap-for.html">
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* Turbo, An Improved Rainbow Colormap for Visualization
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* </a>
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* by Google.
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* </li>
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* </ol>
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*
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* @see DepthToGrayscaleMapper
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* @see DepthToColorsZucconi6Mapper
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* @see DepthToColorsTurboMapper
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*/
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suspend fun main() = application {
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configure {
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width = 2 * 640
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height = 2 * 480
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}
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program {
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val kinects = getKinectsV1(this)
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val kinect = kinects.startDevice()
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kinect.depthCamera.enabled = true
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kinect.depthCamera.mirror = true
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val camera = kinect.depthCamera
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val grayscaleFilter = DepthToGrayscaleMapper()
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val zucconiFilter = DepthToColorsZucconi6Mapper()
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val turboFilter = DepthToColorsTurboMapper()
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val grayscaleBuffer = kinectColorBuffer(camera)
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val zucconiBuffer = kinectColorBuffer(camera)
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val turboBuffer = kinectColorBuffer(camera)
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extend {
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/*
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* Note: getting the latest frame this way will guarantee
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* that filters are being applied only if the actual new frame
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* from kinect was received. Kinect has different refresh rate
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* than usual screen (30 fps).
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*/
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kinect.depthCamera.getLatestFrame()?.let { frame ->
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grayscaleFilter.apply(frame, grayscaleBuffer)
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zucconiFilter.apply(frame, zucconiBuffer)
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turboFilter.apply(frame, turboBuffer)
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}
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drawer.image(camera.currentFrame)
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drawer.image(grayscaleBuffer, camera.width.toDouble(), 0.0)
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drawer.image(turboBuffer, 0.0, camera.height.toDouble())
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drawer.image(zucconiBuffer, camera.width.toDouble(), camera.height.toDouble())
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}
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}
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}
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private fun kinectColorBuffer(camera: KinectCamera): ColorBuffer {
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return colorBuffer(camera.width, camera.height, format = ColorFormat.RGB)
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}
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package org.openrndr.extra.kinect.v1.demo
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import org.openrndr.application
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import org.openrndr.extra.kinect.v1.getKinectsV1
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/**
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* Stream from 2 kinects side by side.
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*/
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suspend fun main() = application {
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configure {
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width = 640 * 2
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height = 480
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}
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program {
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val kinects = getKinectsV1(this)
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val depthCamera1 = kinects.startDevice(0).depthCamera
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val depthCamera2 = kinects.startDevice(1).depthCamera
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depthCamera1.enabled = true
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depthCamera1.mirror = true
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depthCamera2.enabled = true
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depthCamera2.mirror = true
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extend {
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drawer.image(depthCamera1.currentFrame)
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drawer.image(depthCamera2.currentFrame, depthCamera1.width.toDouble(), 0.0)
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}
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keyboard.keyDown.listen { keyEvent ->
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if (keyEvent.name == "1") {depthCamera1.enabled = !depthCamera1.enabled }
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if (keyEvent.name == "2") {depthCamera2.enabled = !depthCamera2.enabled }
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if (keyEvent.name == "q") {depthCamera1.mirror = !depthCamera1.mirror }
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if (keyEvent.name == "w") {depthCamera2.mirror = !depthCamera2.mirror }
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}
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}
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}
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package org.openrndr.extra.kinect.v1.demo
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import org.bytedeco.libfreenect.global.freenect
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import org.bytedeco.libfreenect.global.freenect.*
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import org.openrndr.application
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import org.openrndr.extra.kinect.v1.getKinectsV1
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import java.lang.RuntimeException
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/**
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* Even though this library is abstracting freenect access, it is still
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* possible to call any low level kinect API through execute methods.
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* The calls are executed in separate kinect runner thread but they will
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* block the calling thread until the result is returned.
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*/
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suspend fun main() = application {
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program {
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val kinects = getKinectsV1(this)
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// the same as calling kinects.countDevices(), here to show that any value might be returned from execute
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val num = kinects.execute { ctx -> freenect_num_devices(ctx.fnCtx) }
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if (num == 0) { throw RuntimeException("no kinect detected") }
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kinects.execute { ctx ->
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freenect_set_log_level(ctx.fnCtx, freenect.FREENECT_LOG_FLOOD) // lots of logs
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}
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kinects.execute { ctx ->
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// extra FREENECT_DEVICE_MOTOR gives control over tilt and LEDs
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freenect_select_subdevices(ctx.fnCtx, FREENECT_DEVICE_CAMERA xor FREENECT_DEVICE_MOTOR)
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}
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val kinect = kinects.startDevice()
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var tilt = 90.0
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extend {
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kinect.execute { ctx ->
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freenect_set_led(ctx.fnDev, (seconds * 10).toInt() % 7) // disco
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}
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val currentTilt = if ((seconds % 10) < 5) -90.0 else 90.0
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if (currentTilt != tilt) {
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kinect.execute { ctx ->
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freenect_set_tilt_degs(ctx.fnDev, currentTilt)
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}
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tilt = currentTilt
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}
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}
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}
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}
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13
orx-jvm/orx-kinect-v1-demo/src/main/resources/logback.xml
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13
orx-jvm/orx-kinect-v1-demo/src/main/resources/logback.xml
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<configuration debug="false" scan="false" scanPeriod="10 seconds">
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<contextListener class="ch.qos.logback.classic.jul.LevelChangePropagator">
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<resetJUL>true</resetJUL>
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</contextListener>
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<appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender">
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<encoder>
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<pattern>%d{YYYY-MM-dd HH:mm:ss.SSS} [%thread] %-5level %logger{36} - %msg%n</pattern>
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</encoder>
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</appender>
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<root level="DEBUG">
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<appender-ref ref="STDOUT"/>
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</root>
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</configuration>
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