Switch back to fun main()

This commit is contained in:
Edwin Jakobs
2021-08-30 17:18:54 +02:00
parent c5a95f8d17
commit 9a2f10f81d
187 changed files with 313 additions and 316 deletions

View File

@@ -1,9 +1,6 @@
import Orx_embed_shaders_gradle.EmbedShadersTask
plugins {
kotlin("multiplatform")
kotlin("plugin.serialization")
id("orx.embed-shaders")
}
val kotlinxSerializationVersion: String by rootProject.extra

View File

@@ -16,7 +16,7 @@ import kotlin.random.Random
* with a different amount of blur in each layer,
* simulating depth of field
*/
suspend fun main() = application {
fun main() = application {
configure {
width = 900
height = 900

View File

@@ -29,7 +29,7 @@ import kotlin.random.Random
// Toggle to see the difference between a simple blur and multilayer bloom
const val effectEnabled = true
suspend fun main() = application {
fun main() = application {
configure {
width = 900
height = 900