[orx-shapes] Fix buffer resizing code in drawer.bezierPatches
This commit is contained in:
@@ -162,7 +162,7 @@ class BezierPatchDrawer {
|
||||
internal fun ensureVertexCount(count: Int) {
|
||||
if (vertices.vertexCount < count) {
|
||||
vertices.destroy()
|
||||
vertexBuffer(
|
||||
vertices = vertexBuffer(
|
||||
vertexFormat {
|
||||
position(3)
|
||||
color(4)
|
||||
@@ -213,7 +213,7 @@ class BezierPatchDrawer {
|
||||
shader.end()
|
||||
}
|
||||
|
||||
@JvmName("drawBezierPatchOKLab")
|
||||
@JvmName("drawBezierPatchesOKLab")
|
||||
fun drawBezierPatches(
|
||||
context: DrawContext,
|
||||
drawStyle: DrawStyle,
|
||||
@@ -260,7 +260,7 @@ class BezierPatchDrawer {
|
||||
shader.end()
|
||||
}
|
||||
|
||||
@JvmName("drawBezierPatch3D")
|
||||
@JvmName("drawBezierPatches3D")
|
||||
fun drawBezierPatches(
|
||||
context: DrawContext,
|
||||
drawStyle: DrawStyle,
|
||||
@@ -304,7 +304,7 @@ class BezierPatchDrawer {
|
||||
shader.end()
|
||||
}
|
||||
|
||||
@JvmName("drawBezierPatch3DOKLab")
|
||||
@JvmName("drawBezierPatches3DOKLab")
|
||||
fun drawBezierPatches(
|
||||
context: DrawContext,
|
||||
drawStyle: DrawStyle,
|
||||
|
||||
44
orx-shapes/src/demo/kotlin/DemoBezierPatches01.kt
Normal file
44
orx-shapes/src/demo/kotlin/DemoBezierPatches01.kt
Normal file
@@ -0,0 +1,44 @@
|
||||
import org.openrndr.application
|
||||
import org.openrndr.color.ColorRGBa
|
||||
import org.openrndr.extensions.SingleScreenshot
|
||||
import org.openrndr.extra.shapes.bezierPatch
|
||||
import org.openrndr.shape.Circle
|
||||
import org.openrndr.shape.ShapeContour
|
||||
import org.openrndr.extra.shapes.drawers.bezierPatch
|
||||
import org.openrndr.extra.shapes.drawers.bezierPatches
|
||||
|
||||
/**
|
||||
* Shows how to create a [bezierPatch] out of a
|
||||
* closed [ShapeContour] with 4 curved segments.
|
||||
*
|
||||
* Calling [Circle.contour] is one way of producing
|
||||
* such a contour with vertices at the cardinal points
|
||||
* but one can manually create any other 4-segment closed contour
|
||||
* to use in bezier patches.
|
||||
*/
|
||||
suspend fun main() {
|
||||
application {
|
||||
configure {
|
||||
width = 800
|
||||
height = 800
|
||||
}
|
||||
program {
|
||||
if (System.getProperty("takeScreenshot") == "true") {
|
||||
extend(SingleScreenshot()) {
|
||||
this.outputFile = System.getProperty("screenshotPath")
|
||||
}
|
||||
}
|
||||
|
||||
val c0 = Circle(width / 3.0, height / 2.0, 150.0).contour
|
||||
val bp0 = bezierPatch(c0)
|
||||
|
||||
val c1 = Circle(2.0*width / 3.0, height / 2.0, 150.0).contour
|
||||
val bp1 = bezierPatch(c1)
|
||||
|
||||
|
||||
extend {
|
||||
drawer.bezierPatches(listOf(bp0, bp1))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user