[orx-camera] Add rotation to Camera2D (#283)

This commit is contained in:
Abe Pazos
2022-12-22 10:38:40 +00:00
committed by GitHub
parent bf2614ebc6
commit beb53bbde7

View File

@@ -1,18 +1,22 @@
package org.openrndr.extra.camera
import org.openrndr.Extension
import org.openrndr.MouseButton
import org.openrndr.MouseEvents
import org.openrndr.Program
import org.openrndr.draw.Drawer
import org.openrndr.draw.RenderTarget
import org.openrndr.events.Event
import org.openrndr.math.Matrix44
import org.openrndr.math.Vector2
import org.openrndr.math.transforms.buildTransform
/**
* The [Camera2D] extension enables:
* - **panning** the view by moving the mouse while a mouse button is pressed
* - **zooming** in and out by using the mouse wheel
* The [Camera2D] extension enables panning, rotating and zooming the view
* with the mouse:
* - left click and drag to **pan**
* - right click and drag to **rotate**
* - use the mouse wheel to **zoom** in and out
*
* Usage: `extend(Camera2D())`
*/
@@ -20,6 +24,7 @@ class Camera2D : Extension, ChangeEvents {
override var enabled = true
var view = Matrix44.IDENTITY
var rotationCenter = Vector2.ZERO
override val changed = Event<Unit>()
@@ -34,8 +39,23 @@ class Camera2D : Extension, ChangeEvents {
get() = dirty
fun setupMouseEvents(mouse: MouseEvents) {
mouse.buttonDown.listen {
rotationCenter = it.position
}
mouse.dragged.listen {
view = buildTransform { translate(it.dragDisplacement) } * view
when (it.button) {
MouseButton.LEFT -> view = buildTransform {
translate(it.dragDisplacement)
} * view
MouseButton.RIGHT -> view = buildTransform {
translate(rotationCenter)
rotate(it.dragDisplacement.x + it.dragDisplacement.y)
translate(-rotationCenter)
} * view
else -> Unit
}
dirty = true
}
mouse.scrolled.listen {
@@ -48,6 +68,7 @@ class Camera2D : Extension, ChangeEvents {
dirty = true
}
}
override fun setup(program: Program) {
setupMouseEvents(program.mouse)
}