Plane.kt: fix uv coordinates

This commit is contained in:
Abe Pazos
2020-03-14 16:58:02 +01:00
parent fe7f5dfbb0
commit c22f9f73c6

View File

@@ -63,9 +63,9 @@ fun generatePlane(center: Vector3,
for (u in 0 until widthSegments) {
val uv00 = Vector2(u + 0.0, v + 0.0) * step
val uv01 = Vector2(u + 0.0, v + 0.1) * step
val uv01 = Vector2(u + 0.0, v + 1.0) * step
val uv10 = Vector2(u + 1.0, v + 0.0) * step
val uv11 = Vector2(u + 1.0, v + 0.1) * step
val uv11 = Vector2(u + 1.0, v + 1.0) * step
val c00 = corner + forwardStep * v.toDouble() + rightStep * u.toDouble()
val c01 = corner + forwardStep * (v + 1).toDouble() + rightStep * u.toDouble()
@@ -81,4 +81,4 @@ fun generatePlane(center: Vector3,
writer(c11, up, uv00)
}
}
}
}