Add OuterGlow
This commit is contained in:
61
orx-jumpflood/src/main/kotlin/InnerBevel.kt
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61
orx-jumpflood/src/main/kotlin/InnerBevel.kt
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package org.openrndr.extra.jumpfill
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import org.openrndr.draw.*
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.resourceUrl
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private class InnerBevelFilter : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/fx/inner-bevel.frag"))) {
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var angle: Double by parameters
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var width: Double by parameters
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var noise:Double by parameters
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init {
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angle = 0.0
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width = 5.0
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noise = 0.0
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}
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}
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@Description("Inner bevel")
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class InnerBevel : Filter() {
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@DoubleParameter("threshold", 0.0, 1.0)
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var threshold = 0.01
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@DoubleParameter("distance scale", 0.0, 1.0)
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var distanceScale = 1.0
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@DoubleParameter("angle", -180.0, 180.0)
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var angle = 0.0
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@DoubleParameter("width", 0.0, 50.0)
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var width = 5.0
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@DoubleParameter("noise", 0.0, 1.0)
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var noise = 0.1
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private var jumpFlooder: JumpFlooder? = null
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private val decodeFilter = PixelDirection()
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private val bevelFilter = InnerBevelFilter()
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private var distance: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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if (jumpFlooder == null) {
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jumpFlooder = JumpFlooder(target[0].width, target[0].height, encodePoints = EncodeSubpixel())
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}
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if (distance == null) {
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distance = colorBuffer(target[0].width, target[0].height, type = ColorType.FLOAT32)
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}
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val result = jumpFlooder!!.jumpFlood(source[0])
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decodeFilter.originalSize = Vector2(target[0].width * 1.0, target[0].height * 1.0)
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decodeFilter.distanceScale = distanceScale
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decodeFilter.apply(result, result)
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result.copyTo(distance!!)
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bevelFilter.angle = angle
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bevelFilter.width = width
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bevelFilter.noise = noise
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bevelFilter.apply(arrayOf(source[0], distance!!), target[0])
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}
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}
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@@ -13,6 +13,15 @@ import kotlin.math.max
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import kotlin.math.pow
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class EncodePoints : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/encode-points.frag")))
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class EncodeSubpixel : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/encode-subpixel.frag"))) {
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var threshold by parameters
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init {
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threshold = 0.5
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}
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}
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class JumpFlood : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/jumpflood.frag"))) {
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var maxSteps: Int by parameters
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var step: Int by parameters
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@@ -49,6 +58,15 @@ class Threshold : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/threshold
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}
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}
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class AlphaThreshold : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/alpha-threshold.frag"))) {
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var threshold: Double by parameters
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init {
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threshold = 0.5
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}
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}
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private val encodePoints by lazy { persistent { EncodePoints() } }
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private val pixelDistance by lazy { persistent { PixelDistance() } }
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private val pixelDirection by lazy { persistent { PixelDirection() } }
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@@ -56,7 +74,8 @@ private val contourPoints by lazy { persistent { ContourPoints() } }
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private val threshold by lazy { persistent { Threshold() } }
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private val passthrough by lazy { persistent { Passthrough() } }
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class JumpFlooder(val width: Int, val height: Int, format: ColorFormat = ColorFormat.RGB, type: ColorType = ColorType.FLOAT32) {
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class JumpFlooder(val width: Int, val height: Int, format: ColorFormat = ColorFormat.RGB, type: ColorType = ColorType.FLOAT32,
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val encodePoints: Filter = EncodePoints()) {
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private val dimension = max(width, height)
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private val exp = ceil(Math.log(dimension.toDouble()) / Math.log(2.0)).toInt()
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@@ -70,8 +89,8 @@ class JumpFlooder(val width: Int, val height: Int, format: ColorFormat = ColorFo
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val final = colorBuffer(squareDim, squareDim, format = format, type = type)
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private val square = colorBuffer(squareDim, squareDim, format = format, type = type).apply {
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fill(ColorRGBa.BLACK)
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private val square = colorBuffer(squareDim, squareDim, format = ColorFormat.RGBa, type = type).apply {
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fill(ColorRGBa.BLACK.opacify(0.0))
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}
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@@ -83,6 +102,7 @@ class JumpFlooder(val width: Int, val height: Int, format: ColorFormat = ColorFo
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input.copyTo(square)
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encodePoints.apply(square, coordinates[0])
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jumpFlood.maxSteps = exp
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for (i in 0 until exp) {
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jumpFlood.step = i
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jumpFlood.apply(coordinates[i % 2], coordinates[(i + 1) % 2])
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76
orx-jumpflood/src/main/kotlin/OuterGlow.kt
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76
orx-jumpflood/src/main/kotlin/OuterGlow.kt
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@@ -0,0 +1,76 @@
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package org.openrndr.extra.jumpfill
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.*
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import org.openrndr.extra.parameters.ColorParameter
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.resourceUrl
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private class OuterGlowFilter : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/fx/outer-glow.frag"))) {
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var angle: Double by parameters
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var width: Double by parameters
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var noise: Double by parameters
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var color: ColorRGBa by parameters
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var shape: Double by parameters
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var imageOpacity: Double by parameters
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init {
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angle = 0.0
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width = 5.0
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noise = 0.0
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shape = 1.0
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imageOpacity = 1.0
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}
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}
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@Description("Outer glow")
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class OuterGlow : Filter() {
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@DoubleParameter("width", 0.0, 50.0)
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var width = 5.0
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@DoubleParameter("noise", 0.0, 1.0)
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var noise = 0.1
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@DoubleParameter("shape", 0.0, 10.0)
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var shape = 1.0
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@DoubleParameter("opacity", 0.0, 1.0)
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var opacity = 1.0
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@DoubleParameter("image opacity", 0.0, 1.0)
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var imageOpacity = 1.0
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@ColorParameter("color")
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var color = ColorRGBa.WHITE
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private var jumpFlooder: JumpFlooder? = null
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private val decodeFilter = PixelDirection()
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private val glowFilter = OuterGlowFilter()
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private var distance: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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if (jumpFlooder == null) {
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jumpFlooder = JumpFlooder(target[0].width, target[0].height, encodePoints = EncodeSubpixel())
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}
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if (distance == null) {
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distance = colorBuffer(target[0].width, target[0].height, type = ColorType.FLOAT32)
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}
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val result = jumpFlooder!!.jumpFlood(source[0])
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decodeFilter.originalSize = Vector2(target[0].width * 1.0, target[0].height * 1.0)
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decodeFilter.distanceScale = 1.0
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decodeFilter.apply(result, result)
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result.copyTo(distance!!)
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glowFilter.color = color.opacify(opacity)
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glowFilter.width = width
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glowFilter.noise = noise
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glowFilter.shape = shape
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glowFilter.imageOpacity = imageOpacity
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glowFilter.apply(arrayOf(source[0], distance!!), target[0])
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}
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}
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