Improve orx-shader-phrases

This commit is contained in:
Edwin Jakobs
2020-02-01 10:55:06 +01:00
parent d2ee5a9700
commit d0579d4dd3
8 changed files with 168 additions and 41 deletions

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@@ -1,20 +1,16 @@
@file:ShaderPhrases(exports = ["hash22","hash21","valueNoise21"])
package org.openrndr.extra.noise.phrases
import org.openrndr.extra.shaderphrases.annotations.ShaderPhrase
import org.openrndr.extra.shaderphrases.annotations.ShaderPhrases
@ShaderPhrase(exports = ["hash22"])
val phraseHash22 = """vec2 hash22(vec2 p) {
float n = sin(dot(p, vec2(41, 289)));
return fract(vec2(262144, 32768)*n);
}
"""
@ShaderPhrase(exports = ["hash21"])
val phraseHash21 = "float hash21(vec2 p) { return fract(1e4 * sin(17.0 * p.x + p.y * 0.1) * (0.1 + abs(sin(p.y * 13.0 + p.x)))); }"
@ShaderPhrase(exports = ["valueNoise21"], imports = ["hash21"])
val phraseValueNoise21 = """
float noise(vec2 x) {

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# orx-shader-phrases
A library that provides a `#pragma import` statement for shaders by using the JVM class loader.
## Usage
Given a shader source:
````glsl
#version 330
// -- this imports all phrases in Dummy
#pragma import org.openrndr.extra.shaderphrases.phrases.Dummy.*
void main() {
float a = dummy();
}
````
We can use the `preprocessShader()` function to resolve `#pragma import` statements.
```kotlin
val preprocessedSource = preprocessShader(originalSource)
```
Alternatively loading and preprocessing can be combined in a single function call.
```kotlin
val preprocessedSource = preprocessShaderFromUrl(resourceUrl("/some-shader.frag"))
```
To create importable shader phrases one creates a Kotlin class and adds the `ShaderPhrases` annotation.
For example the `dummy` phrase in our example is made available as follows:
```kotlin
// -- force the class name to be Dummy on the JVM
@file:JvmName("Dummy")
@file:ShaderPhrases
package org.openrndr.extra.shaderphrases.phrases
import org.openrndr.extra.shaderphrases.annotations.ShaderPhrases
// -- the shader phrase
const val dummy = """
float dummy() {
return 0.0;
}
"""
```

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@@ -1,33 +1,58 @@
package org.openrndr.extra.shaderphrases
import org.openrndr.draw.codeFromURL
import org.openrndr.extra.shaderphrases.annotations.ShaderPhrases
fun preprocessShader(shader: String): String {
val lines = shader.split("\n")
val processed = lines.map {
if (it.startsWith("import ")) {
/**
* Preprocess shader source.
* Looks for "#pragma import" statements and injects found phrases.
* @param source GLSL source code encoded as string
* @return GLSL source code with injected shader phrases
*/
fun preprocessShader(source: String): String {
val lines = source.split("\n")
val processed = lines.mapIndexed { index, it ->
if (it.startsWith("#pragma import")) {
val tokens = it.split(" ")
val full = tokens[1]
val full = tokens[2]
val fullTokens = full.split(".")
val fieldName = fullTokens.last().replace(";","").trim()
val fieldName = fullTokens.last().replace(";", "").trim()
val packageClassTokens = fullTokens.dropLast(1)
val packageClass = packageClassTokens.joinToString(".")
val c = Class.forName(packageClass)
if (c.annotations.any { it.annotationClass == ShaderPhrases::class }) {
if (fieldName == "*") {
c.declaredFields.filter { it.type.name =="java.lang.String" }.map {
it.get(null)
}.joinToString("\n")
try {
val c = Class.forName(packageClass)
if (c.annotations.any { it.annotationClass == ShaderPhrases::class }) {
if (fieldName == "*") {
c.declaredFields.filter { it.type.name == "java.lang.String" }.map {
"/* imported from $packageClass.$it */\n ${it.get(null)}"
}.joinToString("\n")
} else {
try {
c.getDeclaredField(fieldName).get(null)
} catch (e: NoSuchFieldException) {
error("field \"$fieldName\" not found in \"#pragma import $packageClass.$fieldName\" on line ${index + 1}")
}
}
} else {
c.getDeclaredField(fieldName).get(null)
throw IllegalArgumentException("class $packageClass has no ShaderPhrases annotation")
}
} else {
throw IllegalArgumentException("class $packageClass has no ShaderPhrases annotation")
} catch (e: ClassNotFoundException) {
error("class \"$packageClass\" not found in \"#pragma import $packageClass\" on line ${index + 1}")
}
} else {
it
}
}
return processed.joinToString("\n")
}
/**
* Preprocess shader source from url
* Looks for "#pragma import" statements and injects found phrases.
* @param url url pointing to GLSL shader source
* @return GLSL source code with injected shader phrases
*/
fun preprocessShaderFromUrl(url: String): String {
return preprocessShader(codeFromURL(url))
}

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@@ -1,15 +1,8 @@
package org.openrndr.extra.shaderphrases.annotations
enum class ShaderPhraseLanguage {
GLSL
GLSL_330
}
@Retention(AnnotationRetention.RUNTIME)
@Target(AnnotationTarget.FILE, AnnotationTarget.CLASS, AnnotationTarget.FIELD)
annotation class ShaderPhrase(val exports: Array<String>,
val imports: Array<String> = emptyArray(),
val language: ShaderPhraseLanguage = ShaderPhraseLanguage.GLSL)
@Target(AnnotationTarget.FILE)
annotation class ShaderPhrases(val exports: Array<String>)
annotation class ShaderPhrases(val exports: Array<String> = emptyArray())

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@file:JvmName("Depth")
@file:ShaderPhrases([])
package org.openrndr.extra.shaderphrases.phrases
import org.openrndr.extra.shaderphrases.annotations.ShaderPhrases
/**
* phrase for conversion from view to projection depth
* @param viewDepth depth in view space ([0.0 .. -far])
* @param projection projection matrix
* @return depth in projection space ([0.0 .. 1.0]]
*/
const val viewToProjectionDepth = """
float viewToProjectionDepth(float viewDepth, mat4 projection) {
float z = viewDepth * projection[2].z + projection[3].z;
float w = viewDepth * projection[2].w + projection[3].w;
return z / w;
}
"""
/**
* phrase for conversion from view to projection depth
* @param projectionDepth depth in projection space ([0.0 .. 1.0])
* @param projectionInversed inverse of the projection matrix
* @return depth in view space ([0.0 .. -far]]
*/
const val projectionToViewDepth = """
float projectionToViewDepth(float projectionDepth, mat4 projectionInverse) {
float z = projectionDepth * projectionInverse[2].z + projectionInverse[3].z;
float w = projectionDepth * projectionInverse[2].w + projectionInverse[3].w;
return z / w;
}
"""

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@@ -1,19 +1,16 @@
@file:JvmName("Dummy")
@file:ShaderPhrases(["dummy"])
@file:ShaderPhrases
package org.openrndr.extra.shaderphrases.phrases
import org.openrndr.extra.shaderphrases.annotations.ShaderPhrase
import org.openrndr.extra.shaderphrases.annotations.ShaderPhrases
import org.openrndr.extra.shaderphrases.preprocessShader
@ShaderPhrase(["dummy"])
const val phraseDummy = """
float dummy() {
return 0.0;
}
"""
fun main() {
val c = Class.forName("org.openrndr.extra.shaderphrases.phrases.Dummy")

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@@ -1,19 +1,53 @@
import org.amshove.kluent.`should contain`
import org.amshove.kluent.`should throw`
import org.amshove.kluent.`with message`
import org.amshove.kluent.invoking
import org.openrndr.extra.shaderphrases.preprocessShader
import org.openrndr.extra.shaderphrases.preprocessShaderFromUrl
import org.openrndr.resourceUrl
import org.spekframework.spek2.Spek
import org.spekframework.spek2.style.specification.describe
object TestPreprocessShader:Spek({
object TestPreprocessShader : Spek({
describe("An url pointing to a shader resource") {
val url = resourceUrl("/from-url-test.frag")
describe("results in injected dummy phrase when preprocessed") {
val processed = preprocessShaderFromUrl(url)
processed `should contain` "float dummy"
}
}
describe("A shader with import statements") {
val shader = """
#version 330
import org.openrndr.extra.shaderphrases.phrases.Dummy.*
""".trimIndent()
describe("when preprocessed") {
val shader = """#version 330
#pragma import org.openrndr.extra.shaderphrases.phrases.Dummy.*
"""
describe("injects dummy phrase when preprocessed") {
val processed = preprocessShader(shader)
println(processed)
processed `should contain` "float dummy"
}
}
describe("A shader with non-resolvable class statements") {
val shader = """#version 330
#pragma import invalid.Class.*
"""
describe("throws exception when preprocessed") {
invoking {
preprocessShader(shader)
} `should throw` RuntimeException::class `with message`
("class \"invalid.Class\" not found in \"#pragma import invalid.Class\" on line 2")
}
}
describe("A shader with non-resolvable property statements") {
val shader = """#version 330
#pragma import org.openrndr.extra.shaderphrases.phrases.Dummy.invalid
"""
describe("throws exception when preprocessed") {
invoking {
preprocessShader(shader)
} `should throw` RuntimeException::class `with message`
("field \"invalid\" not found in \"#pragma import org.openrndr.extra.shaderphrases.phrases.Dummy.invalid\" on line 2")
}
}
})

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#version 330
#pragma import org.openrndr.extra.shaderphrases.phrases.Dummy.*