Increased the DropShadow filter offset range in GUI
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@@ -26,10 +26,10 @@ class DropShadow : Filter(Shader.createFromCode(filterVertexCode, filterFragment
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@DoubleParameter("gain", 0.0, 4.0)
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var gain: Double by parameters
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@DoubleParameter("x shift", -1.0, 1.0)
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@DoubleParameter("x shift", -30.0, 30.0)
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var xShift: Double = 0.0
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@DoubleParameter("y shift", -1.0, 1.0)
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@DoubleParameter("y shift", -30.0, 30.0)
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var yShift: Double = 0.0
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@ColorParameter("color")
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