Rename draw to drawLayer to prevent import hassle

This commit is contained in:
Edwin Jakobs
2020-02-25 16:54:28 +01:00
parent 20d164f147
commit da938d5390

View File

@@ -8,11 +8,10 @@ import org.openrndr.extra.parameters.BooleanParameter
import org.openrndr.extra.parameters.Description
import org.openrndr.math.Matrix44
private val postBufferCache = mutableListOf<ColorBuffer>()
fun RenderTarget.deepDestroy() {
val cbcopy = colorBuffers.map { it}
val cbcopy = colorBuffers.map { it }
val dbcopy = depthBuffer
detachDepthBuffer()
detachColorBuffers()
@@ -27,7 +26,7 @@ fun RenderTarget.deepDestroy() {
* A single layer representation
*/
@Description("Layer")
class Layer internal constructor() {
open class Layer internal constructor() {
var drawFunc: () -> Unit = {}
val children: MutableList<Layer> = mutableListOf()
var blendFilter: Pair<Filter, Filter.() -> Unit>? = null
@@ -36,23 +35,23 @@ class Layer internal constructor() {
@BooleanParameter("enabled")
var enabled = true
var clearColor: ColorRGBa? = ColorRGBa.TRANSPARENT
private var layerTarget:RenderTarget? = null
private var layerTarget: RenderTarget? = null
/**
* draw the layer
*/
fun draw(drawer: Drawer) {
fun drawLayer(drawer: Drawer) {
if (!enabled) {
return
}
val rt = RenderTarget.active
val activeRenderTarget = RenderTarget.active
val llt = layerTarget
if (llt == null || (llt.width != rt.width || llt.height != rt.height)) {
val localLayerTarget = layerTarget
if (localLayerTarget == null || (localLayerTarget.width != activeRenderTarget.width || localLayerTarget.height != activeRenderTarget.height)) {
layerTarget?.deepDestroy()
layerTarget = renderTarget(rt.width, rt.height) {
layerTarget = renderTarget(activeRenderTarget.width, activeRenderTarget.height) {
colorBuffer()
depthBuffer()
}
@@ -70,13 +69,13 @@ class Layer internal constructor() {
}
drawFunc()
children.forEach {
it.draw(drawer)
it.drawLayer(drawer)
}
}
if (postFilters.size > 0) {
val sizeMismatch = if (postBufferCache.isNotEmpty()) {
postBufferCache[0].width != rt.width || postBufferCache[0].height != rt.height
postBufferCache[0].width != activeRenderTarget.width || postBufferCache[0].height != activeRenderTarget.height
} else {
false
}
@@ -87,10 +86,10 @@ class Layer internal constructor() {
}
if (postBufferCache.isEmpty()) {
postBufferCache += colorBuffer(rt.width, rt.height).apply {
postBufferCache += colorBuffer(activeRenderTarget.width, activeRenderTarget.height).apply {
Session.active.untrack(this)
}
postBufferCache += colorBuffer(rt.width, rt.height).apply {
postBufferCache += colorBuffer(activeRenderTarget.width, activeRenderTarget.height).apply {
Session.active.untrack(this)
}
}
@@ -107,18 +106,17 @@ class Layer internal constructor() {
result
}
val lblend = blendFilter
if (lblend == null) {
drawer.isolatedWithTarget(rt) {
//drawer.ortho(rt)
val localBlendFilter = blendFilter
if (localBlendFilter == null) {
drawer.isolatedWithTarget(activeRenderTarget) {
drawer.ortho()
drawer.view = Matrix44.IDENTITY
drawer.model = Matrix44.IDENTITY
drawer.image(layerPost, layerPost.bounds, drawer.bounds)
}
} else {
lblend.first.apply(lblend.second)
lblend.first.apply(arrayOf(rt.colorBuffer(0), layerPost), rt.colorBuffer(0))
localBlendFilter.first.apply(localBlendFilter.second)
localBlendFilter.first.apply(arrayOf(activeRenderTarget.colorBuffer(0), layerPost), activeRenderTarget.colorBuffer(0))
}
}
}
@@ -127,7 +125,7 @@ class Layer internal constructor() {
/**
* create a layer within the composition
*/
fun Layer.layer(function: Layer.() -> Unit) : Layer {
fun Layer.layer(function: Layer.() -> Unit): Layer {
val layer = Layer().apply { function() }
children.add(layer)
return layer
@@ -143,7 +141,8 @@ fun Layer.draw(function: () -> Unit) {
/**
* add a post-processing filter to the layer
*/
fun <F : Filter> Layer.post(filter: F, configure: F.() -> Unit = {}) : F {
fun <F : Filter> Layer.post(filter: F, configure: F.() -> Unit = {}): F {
@Suppress("UNCHECKED_CAST")
postFilters.add(Pair(filter as Filter, configure as Filter.() -> Unit))
return filter
}
@@ -151,28 +150,35 @@ fun <F : Filter> Layer.post(filter: F, configure: F.() -> Unit = {}) : F {
/**
* add a blend filter to the layer
*/
fun <F : Filter> Layer.blend(filter: F, configure: F.() -> Unit = {}) : F {
fun <F : Filter> Layer.blend(filter: F, configure: F.() -> Unit = {}): F {
@Suppress("UNCHECKED_CAST")
blendFilter = Pair(filter as Filter, configure as Filter.() -> Unit)
return filter
}
class Composite: Layer() {
fun draw(drawer:Drawer) {
drawLayer(drawer)
}
}
/**
* create a layered composition
*/
fun compose(function: Layer.() -> Unit): Layer {
val root = Layer()
fun compose(function: Layer.() -> Unit): Composite {
val root = Composite()
root.function()
return root
}
class Compositor: Extension {
class Compositor : Extension {
override var enabled: Boolean = true
var composite = Layer()
var composite = Composite()
override fun afterDraw(drawer: Drawer, program: Program) {
drawer.isolated {
drawer.defaults()
composite.draw(drawer)
composite.drawLayer(drawer)
}
}
}