[orx-temporal-blur] Fix GLES compatibility

This commit is contained in:
Edwin Jakobs
2024-05-04 09:40:56 +02:00
parent 292c33f06a
commit dec16a6ceb

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@@ -18,9 +18,6 @@ import org.openrndr.math.transforms.translate
private fun glslFull(@Language("GLSL") glsl: String) = glsl
class PlainAdd : Filter(filterShaderFromCode(glslFull("""
#version 330
uniform sampler2D tex0;
uniform sampler2D tex1;
in vec2 v_texCoord0;