[orx-shapes] Adjust circle center position in DemoCircleInversion01 to avoid impossible inversion
This commit is contained in:
@@ -2,6 +2,7 @@ package primitives
|
||||
|
||||
import org.openrndr.application
|
||||
import org.openrndr.extra.shapes.primitives.invert
|
||||
import org.openrndr.math.Vector2
|
||||
import org.openrndr.shape.Circle
|
||||
|
||||
fun main() = application {
|
||||
@@ -11,7 +12,7 @@ fun main() = application {
|
||||
}
|
||||
program {
|
||||
extend {
|
||||
val c = Circle(drawer.bounds.center, 100.0)
|
||||
val c = Circle(drawer.bounds.center + Vector2(1E-2, 1E-2), 100.0)
|
||||
drawer.circle(c.invert(mouse.position),10.0)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user