Abe Pazos
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b86f3a9d02
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[orx-mesh-generators] DemoAll: include loaded texture
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2025-01-31 17:20:24 +01:00 |
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Abe Pazos
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f84bf69713
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Demos: ensure 720px wide, reduce indentation
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2025-01-24 23:05:40 +01:00 |
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Abe Pazos
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d1d3af7abc
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[orx-mesh-generators] Fix grid issue when count==1
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2025-01-22 02:30:00 +01:00 |
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Edwin Jakobs
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fba1e5b61a
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[orx-noise] Add hash functions
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2024-10-20 14:15:02 +02:00 |
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Edwin Jakobs
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e016891b1d
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[orx-mesh, orx-mesh-generator, orx-obj-loader] Add decal and tangent tools
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2024-09-25 09:51:54 +02:00 |
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Edwin Jakobs
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8fbb106823
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[orx-shapes] Refactor package layout
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2024-01-23 09:38:43 +01:00 |
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Edwin Jakobs
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7f26f5e5de
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[orx-shapes] Adopt code from openrndr-shape, openrndr-math
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2024-01-13 23:21:26 +01:00 |
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Abe Pazos
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be07a8fc4c
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Add new extrusion types, refactor code. (#323)
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2023-08-25 21:02:23 +02:00 |
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Abe Pazos
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a56fe0cd3b
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[orx-mesh-generators] Add mesh generator demos (#314)
ector3) method
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2023-05-22 12:51:43 +02:00 |
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Abe Pazos
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03bf971ff5
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Improve mesh generator (#301)
Co-authored-by: Edwin Jakobs <edwin@rndr.studio>
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2023-04-19 10:34:55 +02:00 |
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