Edwin Jakobs
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e016891b1d
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[orx-mesh, orx-mesh-generator, orx-obj-loader] Add decal and tangent tools
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2024-09-25 09:51:54 +02:00 |
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Edwin Jakobs
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c48aa83ced
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[orx-shapes, orx-mesh-generator] Move frames code from orx-mesh-generator to orx-shapes
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2024-03-19 17:54:03 +01:00 |
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Abe Pazos
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a56fe0cd3b
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[orx-mesh-generators] Add mesh generator demos (#314)
ector3) method
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2023-05-22 12:51:43 +02:00 |
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Abe Pazos
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03bf971ff5
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Improve mesh generator (#301)
Co-authored-by: Edwin Jakobs <edwin@rndr.studio>
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2023-04-19 10:34:55 +02:00 |
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Edwin Jakobs
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4c22687763
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Add orx-view-box, adjust for api changes in OPENRNDR
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2022-11-30 11:32:12 +01:00 |
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Vechro
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f9130d9108
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Use buildSrc to deduplicate build logic (#262)
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2022-08-25 11:52:24 +02:00 |
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