Files
orx/orx-shader-phrases/src/shaders/glsl/phraseHash33.shader
2021-06-25 09:55:35 +02:00

6 lines
216 B
GLSL

#define MOD3 vec3(.1031,.11369,.13787)
vec3 hash33(vec3 p3) {
p3 = fract(p3 * MOD3);
p3 += dot(p3, p3.yxz+19.19);
return -1.0 + 2.0 * fract(vec3((p3.x + p3.y)*p3.z, (p3.x+p3.z)*p3.y, (p3.y+p3.z)*p3.x));
}