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orx/orx-easing/README.md

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# orx-easing
Easing functions for smooth animation or non-linear interpolation.
Similar to those on https://easings.net
| type | |
|:-----------|:-------------|
| linear | `easeLinear` |
| constant 0 | `easeZero` |
| constant 1 | `easeOne` |
| type | in | in out | out |
|---------|----------------:|-------------------:|-----------------:|
| quad | `easeQuadIn` | `easeQuadInOut` | `easeQuadOut` |
| cubic | `easeCubicIn` | `easeCubicInOut` | `easeCubicOut` |
| quart | `easeQuartIn` | `easeQuartInOut` | `easeQuartOut` |
| quint | `easeQuintIn` | `easeQuintInOut` | `easeQuintOut` |
| circ | `easeCircIn` | `easeCircInOut` | `easeCircOut` |
| expo | `easeExpoIn` | `easeExpoInOut` | `easeExpoOut` |
| sine | `easeSineIn` | `easeSineInOut` | `easeSineOut` |
| back | `easeBackIn` | `easeBackInOut` | `easeBackOut` |
| bounce | `easeBounceIn` | `easeBounceInOut` | `easeBounceOut` |
| elastic | `easeElasticIn` | `easeElasticInOut` | `easeElasticOut` |
## Usage
```kotlin
fun easeX(
t: Double, // current time
b: Double = 0.0, // beginning (output value when t is 0.0)
c: Double = 1.0, // change (output delta)
d: Double = 1.0 // duration = end time
)
```
The most common usage involves repeatedly calling the easing function increasing
the `t` argument while keeping other arguments unchanged. When `t` increases from 0.0 up to `d`, the returned value slides from `b` to `b + c`.
### Example
For accelerating from 40.0 down to 10.0 in 10 steps:
```kotlin
repeat(10) {
val y = easeQuadIn(it.toDouble(), 40.0, -30.0, 9.0)
println("$it -> $y")
}
```
Outputs
```
0 -> 40.0
1 -> 39.629629629629626
2 -> 38.51851851851852
3 -> 36.666666666666664
4 -> 34.074074074074076
5 -> 30.74074074074074
6 -> 26.666666666666668
7 -> 21.85185185185185
8 -> 16.2962962962963
9 -> 10.0
```
Note how most result values are closer to 40.0 than to 10.0, due to the usage of
an `In` easing function. `easeCubicIn`, `easeQuartIn` and `easeQuinticIn` functions would make this even more obvious.
### Default arguments
When `t` is in `[0, 1]` we can omit most arguments
```kotlin
val e0 = easeQuadIn(t, 0.0, 1.0, 1.0)
val e1 = easeQuadIn(t)
```
### Using the `Easing` enumeration
The `Easing` enum contains all easing functions.
```kotlin
val et = Easing.QuadIn.function(t, 0.0, 1.0, 1.0)
// list all easing function names
Easing.values().forEach { easing ->
println(easing.name)
}
// find out how many easing functions are available
println(Easing.values().size)
```
<!-- __demos__ -->
## Demos
### DemoEasings01
[source code](src/jvmDemo/kotlin/DemoEasings01.kt)
![DemoEasings01Kt](https://raw.githubusercontent.com/openrndr/orx/media/orx-easing/images/DemoEasings01Kt.png)