[orx-fx] Use the appropriate FilterNto1 interfaces
* Fix webgl 2 compatibility * Add LumaLaplacian, ACESTonemap, ReinhardTonemap, DirectionalHashBlur
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@@ -9,7 +9,7 @@ import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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@Description("Horizontal wave")
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class HorizontalWave : Filter(mppFilterShader(fx_horizontal_wave, "horizontal-wave")) {
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class HorizontalWave : Filter1to1(mppFilterShader(fx_horizontal_wave, "horizontal-wave")) {
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@DoubleParameter("frequency", 0.0, 64.0, order = 1)
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var frequency: Double by parameters
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