[orx-fx] Use the appropriate FilterNto1 interfaces
* Fix webgl 2 compatibility * Add LumaLaplacian, ACESTonemap, ReinhardTonemap, DirectionalHashBlur
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@@ -1,13 +1,14 @@
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package org.openrndr.extra.fx.dither
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import org.openrndr.draw.Filter
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import org.openrndr.draw.Filter1to1
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import org.openrndr.extra.fx.fx_a_dither
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import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.IntParameter
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@Description("ADither")
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class ADither: Filter(mppFilterShader(fx_a_dither, "a-dither")) {
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class ADither: Filter1to1(mppFilterShader(fx_a_dither, "a-dither")) {
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@IntParameter("pattern index", 0, 3)
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var pattern: Int by parameters
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